Take-Two Interactive Software, Inc. (TTWO) Current Ratio: 1.24
Is Take-Two Interactive Software, Inc.’s current ratio high or low?
Take-Two Interactive Software, Inc.'s current ratio of 1.24 is in line with its 5-year average of 1.22, around the middle of its 5-year range (0.65–1.89).
As of Tuesday, June 16, 2026. 22.77% above its 12-month average of 1.01.
TTWO Current Ratio Chart
TTWO Average Current Ratio Chart
TTWO Current vs Average Current Ratio Chart
TTWO Current Ratio Metrics
CURRENT RATIO
1.24
CURRENT RATIO AVG TTM
1.01
CURRENT RATIO AVG 3Y
0.90
CURRENT RATIO AVG 5Y
1.22
CURRENT RATIO AVG 10Y
1.35
CURRENT RATIO AVG 15Y
1.65
CURRENT RATIO AVG 20Y
1.72
CURRENT VS TTM AVG
+22.77%
CURRENT VS 3Y AVG
+37.40%
CURRENT VS 5Y AVG
+1.36%
CURRENT VS 10Y AVG
-8.33%
CURRENT VS 15Y AVG
-24.67%
CURRENT VS 20Y AVG
-27.91%
TTWO Competitors' Current Ratio
| NAME | MARKET CAP | CURRENT RATIO | TTM | 3Y | 5Y |
|---|---|---|---|---|---|
| Take-Two Interactive Software, Inc. (TTWO) | $40.15B | 1.24 | 1.01 | 0.90 | 1.22 |
| Live Nation Entertainment, Inc. (LYV)vs › | $40.92B | 1.00 | 0.99 | 0.98 | 0.98 |
| Reddit, Inc. (RDDT)vs › | $34.09B | 11.56 | 12.10 | 12.30 | 13.57 |
| Electronic Arts Inc. (EA)vs › | $50.93B | 1.05 | 1.00 | 1.15 | 1.37 |
| Omnicom Group Inc. (OMC)vs › | $21.81B | 0.93 | 0.97 | 0.96 | 0.97 |
| Roku, Inc. (ROKU)vs › | $20.81B | 2.75 | 2.69 | 2.63 | 3.00 |
| Charter Communications, Inc. (CHTR)vs › | $20.29B | 0.39 | 0.35 | 0.33 | 0.34 |
| Pinterest, Inc. (PINS)vs › | $14.18B | 7.64 | 8.20 | 9.00 | 9.96 |
| Snap Inc. (SNAP)vs › | $9.66B | 3.56 | 3.75 | 4.05 | 4.49 |
| The Trade Desk, Inc. (TTD)vs › | $9.06B | 1.61 | 1.74 | 1.77 | 1.73 |
Liquidity Analysis
Current Ratio
1.24
Quick Ratio
1.23
Take-Two Interactive Software, Inc. Current Ratio Formula & Definition
Current Ratio = Current Assets / Current Liabilities
The current ratio measures short-term liquidity — a company's ability to cover current liabilities with current assets. Above 1.0 indicates positive working capital.
Expanded definitions: Investopedia, Wikipedia, Corporate Finance Institute
Take-Two Interactive Software, Inc. Current Ratio FAQ
- What is the current ratio for Take-Two Interactive Software, Inc. (TTWO)?
- The current ratio for TTWO stock is 1.24.
- Is Take-Two Interactive Software, Inc.'s current ratio high or low?
- Take-Two Interactive Software, Inc.'s current ratio of 1.24 is in line with its 5-year average of 1.22, around the middle of its 5-year range (0.65–1.89).
- What is the TTM average current ratio for Take-Two Interactive Software, Inc. (TTWO)?
- The TTM average current ratio for TTWO stock is 1.01.
- What is the 3Y average current ratio for Take-Two Interactive Software, Inc. (TTWO)?
- The 3Y average current ratio for TTWO stock is 0.90.
- What is the 5Y average current ratio for Take-Two Interactive Software, Inc. (TTWO)?
- The 5Y average current ratio for TTWO stock is 1.22.
- What is the 10Y average current ratio for Take-Two Interactive Software, Inc. (TTWO)?
- The 10Y average current ratio for TTWO stock is 1.35.
- What is the 15Y average current ratio for Take-Two Interactive Software, Inc. (TTWO)?
- The 15Y average current ratio for TTWO stock is 1.65.
- What is the 20Y average current ratio for Take-Two Interactive Software, Inc. (TTWO)?
- The 20Y average current ratio for TTWO stock is 1.72.
Take-Two Interactive Software, Inc. Current Ratio History
| DATE | CURRENT RATIO |
|---|---|
| 2026-03-31 | 1.24 |
| 2025-03-31 | 0.78 |
| 2024-03-31 | 0.94 |
| 2023-03-31 | 0.65 |
| 2022-03-31 | 1.84 |
| 2021-03-31 | 1.89 |
| 2020-03-31 | 1.71 |
| 2019-03-31 | 1.45 |
| 2018-03-31 | 1.40 |
| 2017-03-31 | 1.30 |
| 2016-03-31 | 1.68 |
| 2015-03-31 | 1.84 |
| 2014-03-31 | 2.95 |
| 2013-03-31 | 2.57 |
| 2012-03-31 | 3.40 |
| 2011-03-31 | 2.45 |
| 2009-10-31 | 2.34 |
| 2008-10-31 | 1.98 |
| 2007-10-31 | 1.60 |
| 2006-10-31 | 2.07 |
| 2005-10-31 | 2.62 |
| 2004-10-31 | 2.28 |
| 2003-10-31 | 3.11 |
| 2002-10-31 | 2.49 |
| 2001-10-31 | 1.66 |
| 2000-10-31 | 1.41 |
| 1999-10-31 | 1.28 |
| 1998-10-31 | 1.39 |
| 1997-10-31 | 0.90 |
Related Metrics
About Take-Two Interactive Software, Inc.
Established in 1993 and headquartered in New York, New York, Take-Two Interactive Software, Inc. is a global leader in the development, publishing, and marketing of interactive entertainment experiences for consumers worldwide. The company's extensive catalog is primarily distributed under its prominent labels: Rockstar Games, 2K, Private Division, and T2 Mobile Games. Rockstar Games is renowned for its action-adventure titles, including iconic franchises like Grand Theft Auto, Red Dead Redemption, Max Payne, and Midnight Club, alongside other fan favorites such as LA Noire, Bully, and Manhunt. The 2K label covers a broad spectrum of genres, offering popular series in shooter (Borderlands), action (BioShock, Mafia), role-playing, strategy (Sid Meier's Civilization, XCOM series), sports, and family/casual categories. This includes highly successful sports simulation games like the NBA 2K basketball series, WWE 2K professional wrestling, and PGA TOUR 2K. Private Division supports titles such as Kerbal Space Program, OlliOlli World, The Outer Worlds, and Ancestors: The Humankind Odyssey. For mobile device users, T2 Mobile Games provides free-to-play options like Dragon City, Monster Legends, Two Dots, and Top Eleven. Take-Two's diverse range of products is designed for major gaming platforms, encompassing current and previous generation consoles (PlayStation 4, PlayStation 5, Xbox One, Nintendo Switch), personal computers, and mobile devices (smartphones and tablets). Consumers can purchase these games through traditional physical retail channels, digital storefronts for download, various online platforms, and cloud streaming services.
- Sector
- Communication Services
- Industry
- Electronic Gaming & Multimedia
- CEO
- Strauss H. Zelnick