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TTWOTake-Two Interactive Software, Inc.

Take-Two Interactive Software, Inc. (TTWO) compounding analysis

Full-size annual and quarterly year-over-year growth charts for revenue, EPS, operating cash flow, EBITDA, and free cash flow against the 15%, 20%, and 30% bars over 3-, 5-, and 10-year windows, with each metric's valuation multiple vs its own history.

Revenue · 5YDoes not currently clear the 15%+, 20%+, or 30%+ revenue bars over 5Y.

Score
22/100
5Y CAGR
14.6%
Median YoY
8.5%
YoY volatility
σ 21.3pp· choppy
Quarters ≥ 20%
6 of 20
Negative quarters
5
Valuation vs own 5Y history
P/S 7.1x · 5Y median 5.2x · 89th percentile
How this score is computed
  • Quarters at or above 20%: 6 of 20 12 of 40 pts
  • Steadiness (typical swing 21.3pp) → 9.8 of 25 pts
  • Pace (median 8.5% YoY) → 0 of 20 pts
  • Latest quarter (6.1% YoY) → 0 of 15 pts
  • Score: 22 of 100

Annual revenue · last 11 fiscal years

$0.00$2.00B$4.00B$6.00B$8.00B201620182020202220242026

Quarterly YoY revenue growth vs the 20% line · 5Y

-20%0%20%40%60%80%20%20222023202420252026

P/S multiple vs its 5Y median · context only

0x2x4x6x8x10x5Y median 5.2x201520172019202120232025

Across metrics · 5Y

TTWO reported stats per metric over 5Y: annual CAGR, median quarterly year-over-year growth, YoY standard deviation, quarters at or above 20%, and negative quarters.
Metric5Y CAGRMedian YoYYoY σQtrs ≥ 20%Neg. qtrs
Revenue14.6%8.5%21.3pp6 of 205
EPS10.7%165.9pp8 of 177
Op cash flow-7.3%
EBITDA8%-5.8%55.9pp5 of 169
FCF-11.4%

Reported figures over 5Y: annual-series CAGR, median and standard deviation (σ, percentage points) of quarterly year-over-year growth, quarters at or above 20%, and quarters with negative YoY. “—” means the window needs more comparable data.

Scores, qualification bars, and the 0–100 consistency methodology are documented on the compounders list page →

See also: TTWO on the compounders surface · All compounders, ranked

About Take-Two Interactive Software, Inc.

Established in 1993 and headquartered in New York, New York, Take-Two Interactive Software, Inc. is a global leader in the development, publishing, and marketing of interactive entertainment experiences for consumers worldwide. The company's extensive catalog is primarily distributed under its prominent labels: Rockstar Games, 2K, Private Division, and T2 Mobile Games. Rockstar Games is renowned for its action-adventure titles, including iconic franchises like Grand Theft Auto, Red Dead Redemption, Max Payne, and Midnight Club, alongside other fan favorites such as LA Noire, Bully, and Manhunt. The 2K label covers a broad spectrum of genres, offering popular series in shooter (Borderlands), action (BioShock, Mafia), role-playing, strategy (Sid Meier's Civilization, XCOM series), sports, and family/casual categories. This includes highly successful sports simulation games like the NBA 2K basketball series, WWE 2K professional wrestling, and PGA TOUR 2K. Private Division supports titles such as Kerbal Space Program, OlliOlli World, The Outer Worlds, and Ancestors: The Humankind Odyssey. For mobile device users, T2 Mobile Games provides free-to-play options like Dragon City, Monster Legends, Two Dots, and Top Eleven. Take-Two's diverse range of products is designed for major gaming platforms, encompassing current and previous generation consoles (PlayStation 4, PlayStation 5, Xbox One, Nintendo Switch), personal computers, and mobile devices (smartphones and tablets). Consumers can purchase these games through traditional physical retail channels, digital storefronts for download, various online platforms, and cloud streaming services.

New York City, NY
12,371 employees
Technology / Electronic Gaming & Multimedia
Sector
Technology
Industry
Electronic Gaming & Multimedia
CEO
Strauss H. Zelnick