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Take-Two Interactive Software, Inc. (TTWO)
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Take-Two Interactive Software, Inc. (TTWO) PEG Ratio: N/A

The PEG ratio for Take-Two Interactive Software, Inc. (TTWO) is N/A.

TTWO PEG Ratio Chart

TTWO PEG Ratio
1.31+2083.33% 1Y
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TTWO Average PEG Ratio Chart

TTWO PEG Ratio Metrics

PEG RATIO

N/A

PEG RATIO AVG TTM

N/A

PEG RATIO AVG 3Y

0.69

PEG RATIO AVG 5Y

0.72

PEG RATIO AVG 10Y

1.21

PEG RATIO AVG 15Y

0.92

PEG RATIO AVG 20Y

0.47

CURRENT VS TTM AVG

N/A

CURRENT VS 3Y AVG

N/A

CURRENT VS 5Y AVG

N/A

CURRENT VS 10Y AVG

N/A

CURRENT VS 15Y AVG

N/A

CURRENT VS 20Y AVG

N/A

TTWO Competitors' PEG Ratio

NAMEMARKET CAPPEG RATIOTTM3Y5Y
Take-Two Interactive Software, Inc. (TTWO)$42.70BN/AN/A0.690.72
Live Nation Entertainment, Inc. (LYV)vs ›$40.52BN/A0.340.440.44
Electronic Arts Inc. (EA)vs ›$50.89B14.015.045.043.38
Reddit, Inc. (RDDT)vs ›$34.09BN/A2.152.152.15
Omnicom Group Inc. (OMC)vs ›$22.05B2.892.161.891.48
Roku, Inc. (ROKU)vs ›$20.75BN/A1.010.5311.07
Charter Communications, Inc. (CHTR)vs ›$20.09B1.471.030.840.67
Pinterest, Inc. (PINS)vs ›$14.16BN/A6.295.294.84
DoorDash, Inc. (DASH)vs ›$74.82B0.160.160.640.74
Snap Inc. (SNAP)vs ›$9.12BN/A0.681.332.53

Growth-Adjusted Valuation

PEG Ratio

N/A

P/E Ratio

N/A

Take-Two Interactive Software, Inc. PEG Ratio Formula & Definition

PEG Ratio = PE Ratio / Earnings Growth Rate

The PEG ratio adjusts the PE ratio for expected earnings growth. A PEG near 1 is often considered fairly valued relative to growth.

Expanded definitions: Investopedia, Wikipedia, Corporate Finance Institute

Take-Two Interactive Software, Inc. PEG Ratio FAQ

What is the PEG ratio for Take-Two Interactive Software, Inc. (TTWO)?
The PEG ratio for TTWO stock is N/A.
What is the 3Y average PEG ratio for Take-Two Interactive Software, Inc. (TTWO)?
The 3Y average PEG ratio for TTWO stock is 0.69.
What is the 5Y average PEG ratio for Take-Two Interactive Software, Inc. (TTWO)?
The 5Y average PEG ratio for TTWO stock is 0.72.
What is the 10Y average PEG ratio for Take-Two Interactive Software, Inc. (TTWO)?
The 10Y average PEG ratio for TTWO stock is 1.21.
What is the 15Y average PEG ratio for Take-Two Interactive Software, Inc. (TTWO)?
The 15Y average PEG ratio for TTWO stock is 0.92.
What is the 20Y average PEG ratio for Take-Two Interactive Software, Inc. (TTWO)?
The 20Y average PEG ratio for TTWO stock is 0.47.

Take-Two Interactive Software, Inc. PEG Ratio History

DATEPEG RATIO
2026-03-311.31
2023-03-310.06
2021-03-310.79
2020-03-311.55
2019-03-310.37
2018-03-310.53
2016-03-313.88
2015-03-310.04
2013-03-310.62
2012-03-310.04
2009-10-310.03
2007-10-310.28
2006-10-310.01
2003-10-311.33
1999-10-310.22

About Take-Two Interactive Software, Inc.

Established in 1993 and headquartered in New York, New York, Take-Two Interactive Software, Inc. is a global leader in the development, publishing, and marketing of interactive entertainment experiences for consumers worldwide. The company's extensive catalog is primarily distributed under its prominent labels: Rockstar Games, 2K, Private Division, and T2 Mobile Games. Rockstar Games is renowned for its action-adventure titles, including iconic franchises like Grand Theft Auto, Red Dead Redemption, Max Payne, and Midnight Club, alongside other fan favorites such as LA Noire, Bully, and Manhunt. The 2K label covers a broad spectrum of genres, offering popular series in shooter (Borderlands), action (BioShock, Mafia), role-playing, strategy (Sid Meier's Civilization, XCOM series), sports, and family/casual categories. This includes highly successful sports simulation games like the NBA 2K basketball series, WWE 2K professional wrestling, and PGA TOUR 2K. Private Division supports titles such as Kerbal Space Program, OlliOlli World, The Outer Worlds, and Ancestors: The Humankind Odyssey. For mobile device users, T2 Mobile Games provides free-to-play options like Dragon City, Monster Legends, Two Dots, and Top Eleven. Take-Two's diverse range of products is designed for major gaming platforms, encompassing current and previous generation consoles (PlayStation 4, PlayStation 5, Xbox One, Nintendo Switch), personal computers, and mobile devices (smartphones and tablets). Consumers can purchase these games through traditional physical retail channels, digital storefronts for download, various online platforms, and cloud streaming services.

New York City, NY
12,371 employees
Communication Services / Electronic Gaming & Multimedia
Sector
Communication Services
Industry
Electronic Gaming & Multimedia
CEO
Strauss H. Zelnick