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GameStop Corp. (GME)
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GameStop Corp. (GME) Performance:-26.58%(TTM)

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The total return for GameStop Corp. (GME) stock is -26.58% over the past 12 months vs. +24.34% for the S&P 500. So far it's up +10.96% this year. Includes price appreciation + reinvested dividends.

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GameStop Corp. (GME) Compound Annual Growth Rates (CAGR) Summary

Category1Y (TTM)3Y5Y10Y15Y20Y
Price CAGR(26.58%)(0.59%)(21.69%)+12.57%+8.42%+7.58%
Total Return CAGR(26.58%)(0.59%)(21.69%)+15.24%+11.33%+9.74%
Revenue CAGR(1.89%)(13.55%)(6.93%)(8.70%)(6.15%)+0.10%
Net Income CAGR+309.75%+93.53%+93.53%+6.81%+4.17%+10.57%
EPS CAGR+182.02%+34.74%+34.74%(0.21%)+2.21%+7.47%
Free Cash Flow CAGR+304.04%+42.50%+53.77%+12.19%+2.50%+7.22%
Operating Cash Flow CAGR+275.44%+34.80%+37.56%+6.38%+0.39%+10.76%
Dividends CAGR0.00%+1.82%+6.68%---

CAGR Trends History

Visualize historical growth rates over rolling horizons. Use the dropdown to select different metric vectors.

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GME Total Return CAGR Chart

GameStop Corp. (GME)

Annual Total Returns Comparison

YearStart ValueEnd ValueGME ReturnSPY ReturnOutperformance
2026(YTD)1190.741321.20+10.96%+8.38%+2.58%
20251858.461190.74(35.93%)+17.72%(53.65%)
20241039.531858.46+78.78%+24.89%+53.89%
20231094.681039.53(5.04%)+26.19%(31.23%)
20222200.031094.68(50.24%)(18.17%)(32.07%)
2021279.302200.03+687.69%+28.74%+658.95%
202090.14279.30+209.87%+18.37%+191.50%
2019181.1190.14(50.23%)+31.22%(81.45%)
2018232.66181.11(22.16%)(4.56%)(17.60%)
2017304.82232.66(23.67%)+21.70%(45.37%)
Last Precomputed Sync: Tuesday, June 9, 2026

About GameStop Corp.

GameStop Corp. operates as a prominent specialty retailer, providing a diverse array of gaming and entertainment products to customers across the United States, Canada, Australia, and Europe, both through its online platforms and physical store locations. The company's merchandise includes new and pre-owned video game consoles, a wide selection of accessories such as controllers, gaming headsets, virtual reality equipment, and memory cards, as well as new and used gaming software. GameStop also offers digital gaming content, encompassing in-game currency, downloadable content (DLC), and full digital game downloads. Beyond its core gaming offerings, GameStop diversifies its inventory with licensed pop culture merchandise. These collectibles are primarily sourced from popular gaming franchises, television shows, movies, and broader pop culture themes. As of January 29, 2022, GameStop's retail network comprised 4,573 stores and e-commerce sites operating under its main brands: GameStop, EB Games, and Micromania. Additionally, the company managed 50 specialized Zing Pop Culture outlets, which retail various collectibles, apparel, gadgets, electronics, and toys. GameStop also publishes Game Informer, a well-regarded print and digital video game publication known for its reviews of new releases, previews of upcoming titles, and coverage of the latest industry developments. Established in 1996 and formerly known as GSC Holdings Corp., GameStop Corp. maintains its corporate headquarters in Grapevine, Texas.

Grapevine, TX
6,000 employees
Consumer Cyclical / Specialty Retail
Sector
Consumer Cyclical
Industry
Specialty Retail
CEO
Ryan Cohen