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Take-Two Interactive Software, Inc. (TTWO)
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Take-Two Interactive Software, Inc. (TTWO) Capital Expenditures

The capex for Take-Two Interactive Software, Inc. (TTWO) is $162.80 Million with a year-over-year change of -3.90%. Capital Expenditures (CapEx) represents spending on physical assets like property, plant, equipment, and technology infrastructure. It's the investment in the company's future productive capacity.

TTWO CapEx Chart

TTWO CapEx
$162.80M+549.02% 20Y
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Current CapEx

$162.80M

$162.80 Million

Year-over-Year Change

-3.90%

vs. $169.40M prior year

Historical Data

29

Years of data available

Annual CapEx History

YearCapExYoY Change% Change
2026$162.80M$-6.60M-3.90%
2025$169.40M+$27.70M+19.55%
2024$141.70M$-62.50M-30.61%
2023$204.20M+$45.60M+28.75%
2022$158.60M+$89.70M+130.19%
2021$68.90M+$15.52M+29.06%
2020$53.38M$-13.59M-20.29%
2019$66.97M$-20.55M-23.48%
2018$87.52M+$66.36M+313.48%
2017$21.17M$-16.11M-43.22%
2016$37.28M$-12.22M-24.69%
2015$49.50M+$19.69M+66.04%
2014$29.81M+$12.99M+77.25%
2013$16.82M+$6.03M+55.94%
2012$10.79M+$1.13M+11.74%
2011$9.65M$-7.34M-43.18%
2009$16.99M$-2.79M-14.11%
2008$19.78M$-1.81M-8.40%
2007$21.59M$-3.49M-13.91%
2006$25.08M$-3.95M-13.60%
2005$29.03M+$7.45M+34.49%
2004$21.59M+$6.12M+39.59%
2003$15.46M+$5.00M+47.75%
2002$10.47M+$1.90M+22.15%
2001$8.57M+$5.69M+197.40%
2000$2.88M+$701,000+32.16%
1999$2.18M+$380,000+21.11%
1998$1.80M+$1.00M+125.00%
1997$800,000
Data as of Tuesday, June 16, 2026

About Take-Two Interactive Software, Inc.

Established in 1993 and headquartered in New York, New York, Take-Two Interactive Software, Inc. is a global leader in the development, publishing, and marketing of interactive entertainment experiences for consumers worldwide. The company's extensive catalog is primarily distributed under its prominent labels: Rockstar Games, 2K, Private Division, and T2 Mobile Games. Rockstar Games is renowned for its action-adventure titles, including iconic franchises like Grand Theft Auto, Red Dead Redemption, Max Payne, and Midnight Club, alongside other fan favorites such as LA Noire, Bully, and Manhunt. The 2K label covers a broad spectrum of genres, offering popular series in shooter (Borderlands), action (BioShock, Mafia), role-playing, strategy (Sid Meier's Civilization, XCOM series), sports, and family/casual categories. This includes highly successful sports simulation games like the NBA 2K basketball series, WWE 2K professional wrestling, and PGA TOUR 2K. Private Division supports titles such as Kerbal Space Program, OlliOlli World, The Outer Worlds, and Ancestors: The Humankind Odyssey. For mobile device users, T2 Mobile Games provides free-to-play options like Dragon City, Monster Legends, Two Dots, and Top Eleven. Take-Two's diverse range of products is designed for major gaming platforms, encompassing current and previous generation consoles (PlayStation 4, PlayStation 5, Xbox One, Nintendo Switch), personal computers, and mobile devices (smartphones and tablets). Consumers can purchase these games through traditional physical retail channels, digital storefronts for download, various online platforms, and cloud streaming services.

New York City, NY
12,371 employees
Communication Services / Electronic Gaming & Multimedia
Sector
Communication Services
Industry
Electronic Gaming & Multimedia
CEO
Strauss H. Zelnick