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Roblox Corporation (RBLX)
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Roblox Corporation (RBLX) Retained Earnings

The retained earnings for Roblox Corporation (RBLX) is $-5.06 Billion with a year-over-year change of -26.66%. Retained earnings represent the cumulative net income that has been kept by the company rather than distributed to shareholders as dividends. It's a key component of shareholders' equity.

RBLX Retained Earnings Chart

RBLX Retained Earnings
$-5.06B-2911.10% 20Y
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Current Retained Earnings

$-5.06B

$-5.06 Billion

Year-over-Year Change

-26.66%

vs. $-4.00B prior year

Historical Data

8

Years of data available

Annual Retained Earnings History

YearRetained EarningsYoY Change% Change
2025$-5.06B$-1.07B-26.66%
2024$-4.00B$-935.38M-30.57%
2023$-3.06B$-1.15B-60.36%
2022$-1.91B$-924.37M-93.95%
2021$-983.94M$-491.65M-99.87%
2020$-492.29M$-253.25M-105.95%
2019$-239.04M$-70.97M-42.23%
2018$-168.07M
Data as of Wednesday, June 10, 2026

About Roblox Corporation

Roblox Corporation oversees the development and operation of a leading digital entertainment ecosystem. Its offerings include Roblox Studio, a complimentary suite of tools empowering developers and artists to construct, launch, and manage interactive 3D environments and various other forms of content. Through the Roblox Client application, users can navigate and immerse themselves in these digital 3D realms. The platform also features Roblox Education, specifically designed for educational pursuits. Furthermore, Roblox Cloud furnishes the fundamental services and infrastructure necessary to support its unique human co-experience platform. With a vast customer base, the company caters to users across the United States, the United Kingdom, Canada, numerous European nations, China, the Asia-Pacific region, and other global markets. Incorporated in 2004, its primary corporate operations are based in San Mateo, California.

San Mateo, CA
2,474 employees
Technology / Electronic Gaming & Multimedia
Sector
Technology
Industry
Electronic Gaming & Multimedia
CEO
David Baszucki