GameStop Corp. (GME) Average EV/Assets Ratio
The current ev/assets ratio for GameStop Corp. (GME) is 0.93x as of Wednesday, June 10, 2026, shown against its trailing averages.
Average EV/Assets Ratio Chart
GME EV/Assets Ratio Averages
EV/ASSETS RATIO CURRENT
0.93x
EV/ASSETS RATIO TTM
0.93x
EV/ASSETS RATIO 3Y
1.39x
EV/ASSETS RATIO 5Y
1.98x
EV/ASSETS RATIO 10Y
1.39x
EV/ASSETS RATIO 15Y
1.23x
EV/ASSETS RATIO 20Y
1.27x
About GameStop Corp.
GameStop Corp. operates as a prominent specialty retailer, providing a diverse array of gaming and entertainment products to customers across the United States, Canada, Australia, and Europe, both through its online platforms and physical store locations. The company's merchandise includes new and pre-owned video game consoles, a wide selection of accessories such as controllers, gaming headsets, virtual reality equipment, and memory cards, as well as new and used gaming software. GameStop also offers digital gaming content, encompassing in-game currency, downloadable content (DLC), and full digital game downloads. Beyond its core gaming offerings, GameStop diversifies its inventory with licensed pop culture merchandise. These collectibles are primarily sourced from popular gaming franchises, television shows, movies, and broader pop culture themes. As of January 29, 2022, GameStop's retail network comprised 4,573 stores and e-commerce sites operating under its main brands: GameStop, EB Games, and Micromania. Additionally, the company managed 50 specialized Zing Pop Culture outlets, which retail various collectibles, apparel, gadgets, electronics, and toys. GameStop also publishes Game Informer, a well-regarded print and digital video game publication known for its reviews of new releases, previews of upcoming titles, and coverage of the latest industry developments. Established in 1996 and formerly known as GSC Holdings Corp., GameStop Corp. maintains its corporate headquarters in Grapevine, Texas.
- Sector
- Consumer Cyclical
- Industry
- Specialty Retail
- CEO
- Ryan Cohen