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Hasbro, Inc. (HAS)
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Hasbro, Inc. (HAS) Price History:21.79%(TTM)

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Over the latest trailing 12-month period, Hasbro, Inc. (HAS)'s price cagr is +21.79%. The comparable SPY value is +24.52%. Year-to-date price return is +2.40%. Price CAGR uses adjusted close price history and excludes dividends.

Current Price

$84.96

$-0.03 (-0.04%)

Previous Close: $84.99

Last Session

Open
$85.07
Day High
$86.67
Day Low
$84.80
Volume
1.52M
Avg Volume
1.89M

52-Week Position

45%

of the 52-week price range

From 52-week high
-20.58%
From 52-week low
+26.60%

52-Week Price Range

52-Week Low

$67.11

Jun 18, 2025

Current Price

$84.96

45% of range

52-Week High

$106.98

Feb 11, 2026

Low (+26.60% from current)(-20.58% from current) High

Price Returns by Period

1 Day

-0.04%

7 Days

+3.24%

30 Days

-9.35%

YTD

+2.40%

1 Year

+25.87%

vs 52W High

-20.58%

HAS Price Chart

End-of-day pricesAdvanced chart →
HAS$84.96 25.07%(1Y)as of Jun 16, 2026

Long-Term Performance (CAGR)

Price CAGR (3Y)

+11.40%

Price CAGR (5Y)

-2.00%

Total Return CAGR (3Y)

+16.25%

Total Return CAGR (5Y)

+2.00%

CAGR (Compound Annual Growth Rate) shows the annualized return over the specified period. Total Return includes dividends reinvested.

Key Price Statistics

Current Price$84.96
Previous Close$84.99
Day Range$84.80 - $86.67
52-Week Range$67.11 - $106.98
Volume1.52M
Average Volume1.89M
Market Cap$12.02B
% from 52W High-20.58%
Data as of Wednesday, June 17, 2026

About Hasbro, Inc.

Hasbro, Inc., alongside its various subsidiaries, operates as a global leader in the play and entertainment industry. Its Consumer Products segment focuses on the procurement, marketing, and global distribution of toys and games. This division further amplifies its brands by out-licensing trademarks, characters, and intellectual property rights to third parties, enabling the creation and sale of a diverse range of branded consumer goods, such as apparel and toys. Its extensive product catalog encompasses action figures, arts and crafts supplies, fashion dolls and other figurines, playsets, preschool toys, plush items, sports-action blasters and accessories, toy vehicles, and specialty play items, in addition to various traditional games. The company also offers licensed merchandise spanning apparel, publishing, home goods, electronics, and toy products. Through its Wizards of the Coast and Digital Gaming segment, Hasbro cultivates its brands by developing immersive trading card games, role-playing games, and digital gaming experiences, leveraging intellectual property from both Hasbro and Wizards of the Coast. The Entertainment segment is devoted to the conception, acquisition, production, distribution, and commercialization of top-tier entertainment content. This includes feature films, scripted and unscripted television programs, family-friendly shows, digital media, and live performances. Hasbro distributes its offerings through an expansive network, reaching diverse channels including various retailers, distributors, wholesalers, discount and drug stores, mail-order and catalog vendors, department stores, and other traditional brick-and-mortar establishments, as well as a significant presence among e-commerce retailers. Consumers can also acquire products directly through the company's Hasbro PULSE e-commerce website. Established in 1923, Hasbro, Inc. maintains its corporate headquarters in Pawtucket, Rhode Island.

Pawtucket, RI
4,985 employees
Consumer Cyclical / Leisure
Sector
Consumer Cyclical
Industry
Leisure
CEO
Christian Cocks