The payout ratio for Electronic Arts Inc. (EA) stock is 21.41% over the past 12 months. EA has a payout ratio of 21.4%, based on $0.76 of dividends per share and $3.51 of EPS.
EA Payout Ratio History
Annual Payout Ratio History
| Year | EPS | Dividend | Payout Ratio |
|---|---|---|---|
| 2026 | $3.55 | $0.38 | 10.7% |
| 2025 | $4.28 | $0.76 | 17.8% |
| 2024 | $4.71 | $0.76 | 16.1% |
| 2023 | $2.90 | $0.76 | 26.2% |
| 2022 | $2.78 | $0.74 | 26.6% |
| 2021 | $2.90 | $0.68 | 23.4% |
| 2020 | $10.37 | $0.17 | 1.6% |
| 2019 | $3.36 | $0.00 | 0.0% |
| 2018 | $3.39 | $0.00 | 0.0% |
| 2017 | $3.19 | $0.00 | 0.0% |
| 2016 | $3.73 | $0.00 | 0.0% |
| 2015 | $2.81 | $0.00 | 0.0% |
| 2014 | $0.03 | $0.00 | 0.0% |
| 2013 | $0.32 | $0.00 | 0.0% |
| 2012 | $0.23 | $0.00 | 0.0% |
| 2011 | ($0.84) | $0.00 | N/A (Loss) |
| 2010 | ($2.08) | $0.00 | N/A (Loss) |
| 2009 | ($3.40) | $0.00 | N/A (Loss) |
| 2008 | ($1.45) | $0.00 | N/A (Loss) |
| 2007 | $0.25 | $0.00 | 0.0% |
| 2006 | $0.78 | $0.00 | 0.0% |
| 2005 | $1.65 | $0.00 | 0.0% |
| 2004 | $1.95 | $0.00 | 0.0% |
| 2003 | $1.17 | $0.00 | 0.0% |
| 2002 | $0.46 | $0.00 | 0.0% |
| 2001 | ($0.04) | $0.00 | N/A (Loss) |
| 2000 | $0.47 | $0.00 | 0.0% |
| 1999 | $0.30 | $0.00 | 0.0% |
| 1998 | $0.31 | $0.00 | 0.0% |
| 1997 | $0.23 | $0.00 | 0.0% |
About Electronic Arts Inc.
Electronic Arts Inc., established in 1982 and based in Redwood City, California, is a global leader in the creation, promotion, publication, and distribution of interactive entertainment. The company delivers a wide array of games, content, and services for various platforms, including gaming consoles, personal computers, smartphones, and tablets across the globe. EA develops and releases titles spanning popular genres such as sports, racing, first-person shooters, action, role-playing, and simulation. Its prominent proprietary franchises include Battlefield, The Sims, Apex Legends, and Need for Speed, alongside celebrated licensed properties like FIFA, Madden NFL, UFC, and Star Wars. Furthermore, Electronic Arts grants licenses for its games to external partners for distribution and hosting. The company reaches its customers through diverse channels, encompassing digital storefronts, traditional retail outlets, direct sales to major retailers and specialty shops, and various distribution agreements.
- Sector
- Communication Services
- Industry
- Electronic Gaming & Multimedia
- CEO
- Andrew Wilson