Take-Two Interactive Software, Inc. (TTWO) Dividend Payout Ratio: 0.09%
Is Take-Two Interactive Software, Inc.’s dividend payout ratio high or low?
Take-Two Interactive Software, Inc.'s dividend payout ratio of 0.09% is 11% above its 1-year average of 0.08%, near the high end of its 1-year range (0.07%–0.09%).
As of Tuesday, June 16, 2026.
Dividend Payout Ratio (0.09%) = TTM Dividends/Share ($0.00) / TTM EPS ($1.10)
TTWO Dividend Payout Ratio Chart
TTWO Dividend Payout Ratio Metrics
DIVIDEND PAYOUT RATIO
0.09%
DIVIDEND PAYOUT RATIO AVG TTM
N/A
DIVIDEND PAYOUT RATIO AVG 3Y
N/A
DIVIDEND PAYOUT RATIO AVG 5Y
N/A
DIVIDEND PAYOUT RATIO AVG 10Y
N/A
DIVIDEND PAYOUT RATIO AVG 15Y
N/A
DIVIDEND PAYOUT RATIO AVG 20Y
N/A
CURRENT VS TTM AVG
N/A
CURRENT VS 3Y AVG
N/A
CURRENT VS 5Y AVG
N/A
CURRENT VS 10Y AVG
N/A
CURRENT VS 15Y AVG
N/A
CURRENT VS 20Y AVG
N/A
Annual Payout Ratio History
| Year | EPS | Dividend | Payout Ratio |
|---|---|---|---|
| 2026 | ($1.62) | $0.00 | N/A (Loss) |
| 2025 | ($25.58) | $0.00 | N/A (Loss) |
| 2024 | ($22.01) | $0.00 | N/A (Loss) |
| 2023 | ($7.03) | $0.00 | N/A (Loss) |
| 2022 | $3.62 | $0.00 | 0.0% |
| 2021 | $5.14 | $0.00 | 0.0% |
| 2020 | $3.58 | $0.00 | 0.0% |
| 2019 | $2.95 | $0.00 | 0.0% |
| 2018 | $1.58 | $0.00 | 0.0% |
| 2017 | $0.73 | $0.00 | 0.0% |
| 2016 | ($0.10) | $0.00 | N/A (Loss) |
| 2015 | ($3.48) | $0.00 | N/A (Loss) |
| 2014 | $3.79 | $0.00 | 0.0% |
| 2013 | ($0.34) | $0.00 | N/A (Loss) |
| 2012 | ($1.31) | $0.00 | N/A (Loss) |
| 2011 | $0.56 | $0.00 | 0.0% |
| 2009 | ($1.80) | $0.00 | N/A (Loss) |
| 2008 | $1.29 | $0.00 | 0.1% |
| 2007 | ($1.93) | $0.00 | N/A (Loss) |
| 2006 | ($2.94) | $0.00 | N/A (Loss) |
| 2005 | $0.54 | $0.00 | 0.0% |
| 2004 | $0.95 | $0.00 | 0.0% |
| 2003 | $1.41 | $0.00 | 0.0% |
| 2002 | $1.25 | $0.00 | 0.0% |
| 2001 | ($0.13) | $0.00 | N/A (Loss) |
| 2000 | $0.11 | $0.00 | 0.0% |
| 1999 | $0.53 | $0.00 | 0.0% |
| 1998 | $0.33 | $0.00 | 0.0% |
| 1997 | ($0.33) | $0.00 | N/A (Loss) |
Take-Two Interactive Software, Inc. Dividend Payout Ratio Formula & Definition
The payout ratio shows the share of trailing-12-month earnings paid out as dividends. Lower leaves more room to grow the dividend; a ratio persistently above 100% means dividends exceed earnings.
Expanded definitions: Investopedia, Wikipedia, Corporate Finance Institute
Take-Two Interactive Software, Inc. Dividend Payout Ratio FAQ
- What is the dividend payout ratio for Take-Two Interactive Software, Inc. (TTWO)?
- The dividend payout ratio for TTWO stock is 0.09%.
- Is Take-Two Interactive Software, Inc.'s dividend payout ratio high or low?
- Take-Two Interactive Software, Inc.'s dividend payout ratio of 0.09% is 11% above its 1-year average of 0.08%, near the high end of its 1-year range (0.07%–0.09%).
Take-Two Interactive Software, Inc. Dividend Payout Ratio History
| DATE | DIVIDEND PAYOUT RATIO |
|---|---|
| 2009-06-04 | 0.09% |
| 2009-06-02 | 0.09% |
| 2009-05-29 | 0.09% |
| 2009-05-27 | 0.09% |
| 2009-05-22 | 0.09% |
| 2009-05-20 | 0.09% |
| 2009-05-18 | 0.09% |
| 2009-05-14 | 0.09% |
| 2009-05-12 | 0.09% |
| 2009-05-08 | 0.09% |
| 2009-05-06 | 0.09% |
| 2009-05-04 | 0.09% |
| 2009-04-30 | 0.09% |
| 2009-04-28 | 0.09% |
| 2009-04-24 | 0.09% |
| 2009-04-22 | 0.09% |
| 2009-04-20 | 0.09% |
| 2009-04-16 | 0.09% |
| 2009-04-14 | 0.09% |
| 2009-04-09 | 0.09% |
| 2009-04-07 | 0.09% |
| 2009-04-03 | 0.09% |
| 2009-04-01 | 0.09% |
| 2009-03-30 | 0.09% |
| 2009-03-26 | 0.09% |
| 2009-03-24 | 0.09% |
| 2009-03-20 | 0.09% |
| 2009-03-18 | 0.09% |
| 2009-03-16 | 0.09% |
| 2009-03-12 | 0.09% |
| 2009-03-10 | 0.08% |
| 2009-03-06 | 0.08% |
| 2009-03-04 | 0.08% |
| 2009-03-02 | 0.08% |
| 2009-02-26 | 0.08% |
| 2009-02-24 | 0.08% |
| 2009-02-20 | 0.08% |
| 2009-02-18 | 0.08% |
| 2009-02-13 | 0.08% |
| 2009-02-11 | 0.08% |
| 2009-02-09 | 0.08% |
| 2009-02-05 | 0.08% |
| 2009-02-03 | 0.08% |
| 2009-01-30 | 0.08% |
| 2009-01-28 | 0.08% |
| 2009-01-26 | 0.08% |
| 2009-01-22 | 0.08% |
| 2009-01-20 | 0.08% |
| 2009-01-15 | 0.08% |
| 2009-01-13 | 0.08% |
| 2009-01-09 | 0.08% |
| 2009-01-07 | 0.08% |
| 2009-01-05 | 0.08% |
| 2008-12-31 | 0.08% |
| 2008-12-29 | 0.08% |
| 2008-12-24 | 0.08% |
| 2008-12-22 | 0.08% |
| 2008-12-18 | 0.07% |
| 2008-12-16 | 0.07% |
| 2008-12-12 | 0.07% |
| 2008-12-10 | 0.07% |
| 2008-12-08 | 0.07% |
| 2008-12-04 | 0.07% |
| 2008-12-02 | 0.07% |
| 2008-11-28 | 0.07% |
| 2008-11-25 | 0.07% |
| 2008-11-21 | 0.07% |
| 2008-11-19 | 0.07% |
| 2008-11-17 | 0.07% |
| 2008-11-13 | 0.07% |
| 2008-11-11 | 0.07% |
| 2008-11-07 | 0.07% |
| 2008-11-05 | 0.07% |
| 2008-11-03 | 0.07% |
| 2008-10-30 | 0.07% |
| 2008-10-28 | 0.07% |
| 2008-10-24 | 0.07% |
| 2008-10-22 | 0.07% |
| 2008-10-20 | 0.07% |
| 2008-10-16 | 0.07% |
| 2008-10-14 | 0.07% |
| 2008-10-10 | 0.07% |
| 2008-10-08 | 0.07% |
| 2008-10-06 | 0.07% |
| 2008-10-02 | 0.07% |
| 2008-09-30 | 0.07% |
| 2008-09-26 | 0.07% |
About Take-Two Interactive Software, Inc.
Established in 1993 and headquartered in New York, New York, Take-Two Interactive Software, Inc. is a global leader in the development, publishing, and marketing of interactive entertainment experiences for consumers worldwide. The company's extensive catalog is primarily distributed under its prominent labels: Rockstar Games, 2K, Private Division, and T2 Mobile Games. Rockstar Games is renowned for its action-adventure titles, including iconic franchises like Grand Theft Auto, Red Dead Redemption, Max Payne, and Midnight Club, alongside other fan favorites such as LA Noire, Bully, and Manhunt. The 2K label covers a broad spectrum of genres, offering popular series in shooter (Borderlands), action (BioShock, Mafia), role-playing, strategy (Sid Meier's Civilization, XCOM series), sports, and family/casual categories. This includes highly successful sports simulation games like the NBA 2K basketball series, WWE 2K professional wrestling, and PGA TOUR 2K. Private Division supports titles such as Kerbal Space Program, OlliOlli World, The Outer Worlds, and Ancestors: The Humankind Odyssey. For mobile device users, T2 Mobile Games provides free-to-play options like Dragon City, Monster Legends, Two Dots, and Top Eleven. Take-Two's diverse range of products is designed for major gaming platforms, encompassing current and previous generation consoles (PlayStation 4, PlayStation 5, Xbox One, Nintendo Switch), personal computers, and mobile devices (smartphones and tablets). Consumers can purchase these games through traditional physical retail channels, digital storefronts for download, various online platforms, and cloud streaming services.
- Sector
- Communication Services
- Industry
- Electronic Gaming & Multimedia
- CEO
- Strauss H. Zelnick