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Roblox Corporation (RBLX)
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Roblox Corporation (RBLX) Shares Outstanding: 0.69

Is Roblox Corporation’s shares outstanding high or low?

Roblox Corporation's shares outstanding of 0.69 is 15% above its 5-year average of 0.60, near the high end of its 5-year range (0.51–0.69).

The shares outstanding for Roblox Corporation (RBLX) is 0.69. It is above its 12-month average by 3.15% (0.67).

RBLX Shares Outstanding Chart

RBLX Shares Outstanding
0.69+6.51% 1Y
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RBLX Average Shares Outstanding Chart

RBLX Current vs Average Shares Outstanding Chart

RBLX Shares Outstanding Metrics

SHARES OUTSTANDING

0.69

SHARES OUTSTANDING AVG TTM

0.67

SHARES OUTSTANDING AVG 3Y

0.64

SHARES OUTSTANDING AVG 5Y

0.60

SHARES OUTSTANDING AVG 10Y

0.53

SHARES OUTSTANDING AVG 15Y

0.53

SHARES OUTSTANDING AVG 20Y

0.53

CURRENT VS TTM AVG

+3.15%

CURRENT VS 3Y AVG

+8.21%

CURRENT VS 5Y AVG

+15.26%

CURRENT VS 10Y AVG

+28.99%

CURRENT VS 15Y AVG

+28.99%

CURRENT VS 20Y AVG

+28.99%

Share Structure

Shares Outstanding

689.61M

Float Shares

N/A

Stock Price

$43.00

Market Cap

$30.8B

Annual Shares Outstanding History

YearWeighted Average SharesYoY Change
2025689.61M+6.51%
2024647.48M+5.03%
2023616.45M+3.51%
2022595.56M+17.73%
2021505.86M-5.42%
2020534.82M+1.63%
2019526.23M+227.18%
2018160.84M-

Relationship: Market Cap = Shares Outstanding × Stock Price

Key concepts:

  • Float shares: Shares available for public trading
  • Dilution: When new shares are issued, existing shareholders own less
  • Buybacks: Reduce share count, increasing EPS and ownership stake
  • Stock splits: Increase share count but don't change market cap

Roblox Corporation Shares Outstanding Formula & Definition

Shares Outstanding represents the total number of shares issued by a company that are held by all shareholders. Changes in share count affect EPS and ownership dilution.

Expanded definitions: Investopedia, Wikipedia, Corporate Finance Institute

Roblox Corporation Shares Outstanding FAQ

What is the shares outstanding for Roblox Corporation (RBLX)?
The shares outstanding for RBLX stock is 0.69.
Is Roblox Corporation's shares outstanding high or low?
Roblox Corporation's shares outstanding of 0.69 is 15% above its 5-year average of 0.60, near the high end of its 5-year range (0.51–0.69).
What is the TTM average shares outstanding for Roblox Corporation (RBLX)?
The TTM average shares outstanding for RBLX stock is 0.67.
What is the 3Y average shares outstanding for Roblox Corporation (RBLX)?
The 3Y average shares outstanding for RBLX stock is 0.64.
What is the 5Y average shares outstanding for Roblox Corporation (RBLX)?
The 5Y average shares outstanding for RBLX stock is 0.60.
What is the 10Y average shares outstanding for Roblox Corporation (RBLX)?
The 10Y average shares outstanding for RBLX stock is 0.53.
What is the 15Y average shares outstanding for Roblox Corporation (RBLX)?
The 15Y average shares outstanding for RBLX stock is 0.53.
What is the 20Y average shares outstanding for Roblox Corporation (RBLX)?
The 20Y average shares outstanding for RBLX stock is 0.53.

Roblox Corporation Shares Outstanding History

DATESHARES OUTSTANDING
2025-12-310.69
2024-12-310.65
2023-12-310.62
2022-12-310.60
2021-12-310.51
2020-12-310.53
2019-12-310.53
2018-12-310.16

About Roblox Corporation

Roblox Corporation oversees the development and operation of a leading digital entertainment ecosystem. Its offerings include Roblox Studio, a complimentary suite of tools empowering developers and artists to construct, launch, and manage interactive 3D environments and various other forms of content. Through the Roblox Client application, users can navigate and immerse themselves in these digital 3D realms. The platform also features Roblox Education, specifically designed for educational pursuits. Furthermore, Roblox Cloud furnishes the fundamental services and infrastructure necessary to support its unique human co-experience platform. With a vast customer base, the company caters to users across the United States, the United Kingdom, Canada, numerous European nations, China, the Asia-Pacific region, and other global markets. Incorporated in 2004, its primary corporate operations are based in San Mateo, California.

San Mateo, CA
2,474 employees
Technology / Electronic Gaming & Multimedia
Sector
Technology
Industry
Electronic Gaming & Multimedia
CEO
David Baszucki