Roblox Corporation (RBLX) Debt to Assets Ratio: 0.17%
The debt to assets ratio for Roblox Corporation (RBLX) is 0.17% as of Wednesday, June 10, 2026.
RBLX Debt to Assets Ratio Metrics
DEBT TO ASSETS RATIO
0.17%
RBLX Competitors' Debt to Assets Ratio
| NAME | MARKET CAP | DEBT TO ASSETS RATIO |
|---|---|---|
| Roblox Corporation (RBLX) | — | 0.17% |
| Twilio Inc. (TWLO) | $31.07B | 0.11% |
| NetApp, Inc. (NTAP) | $32.68B | 0.25% |
| Fiserv, Inc. (FISV) | $28.81B | 0.36% |
| ANSYS, Inc. (ANSS) | $32.91B | 0.10% |
| Zoom Communications, Inc. (ZM) | $28.39B | 0.00% |
| MongoDB, Inc. (MDB) | $27.37B | 0.01% |
| Splunk Inc. (SPLK) | $26.44B | 0.49% |
| VeriSign, Inc. (VRSN) | $25.83B | 1.36% |
| Atlassian Corporation (TEAM) | $25.11B | 0.21% |
Leverage Ratios Comparison
Debt/Assets
0.2%
Debt/Equity
4.15
Current Ratio
0.96
Interest Coverage
-30.8x
Formula: Debt/Assets = Total Debt / Total Assets × 100
Debt/Assets vs Debt/Equity:
- Debt/Assets: Shows % of assets funded by creditors (bounded 0-100%)
- Debt/Equity: Shows debt relative to shareholder investment (can exceed 100%)
- Both measure leverage but from different perspectives
Industry context matters: Capital-intensive industries (utilities, real estate) typically have higher Debt/Assets ratios than tech companies.
Roblox Corporation Debt to Assets Ratio Formula & Definition
Debt/Assets ratio shows what percentage of a company's assets are financed by debt. Compare the current value with the historical chart and peer group to understand leverage over time.
Expanded definitions: Investopedia, Wikipedia, Corporate Finance Institute
Roblox Corporation Debt to Assets Ratio FAQ
- What is the debt to assets ratio for Roblox Corporation (RBLX)?
- The debt to assets ratio for RBLX stock is 0.17%.
About Roblox Corporation
Roblox Corporation oversees the development and operation of a leading digital entertainment ecosystem. Its offerings include Roblox Studio, a complimentary suite of tools empowering developers and artists to construct, launch, and manage interactive 3D environments and various other forms of content. Through the Roblox Client application, users can navigate and immerse themselves in these digital 3D realms. The platform also features Roblox Education, specifically designed for educational pursuits. Furthermore, Roblox Cloud furnishes the fundamental services and infrastructure necessary to support its unique human co-experience platform. With a vast customer base, the company caters to users across the United States, the United Kingdom, Canada, numerous European nations, China, the Asia-Pacific region, and other global markets. Incorporated in 2004, its primary corporate operations are based in San Mateo, California.
- Sector
- Technology
- Industry
- Electronic Gaming & Multimedia
- CEO
- David Baszucki