Hasbro, Inc. (HAS) SEC Filings
Filing links are provided when reliable SEC filing data is available.
Recent Filings
| Form | Filing Date | Accepted | Document |
|---|---|---|---|
| 4 | Jun 15, 2026 | Jun 15, 2026 | View filing |
| 4 | Jun 15, 2026 | Jun 15, 2026 | View filing |
| 4 | Jun 15, 2026 | Jun 15, 2026 | View filing |
| 4 | Jun 15, 2026 | Jun 15, 2026 | View filing |
| 4 | Jun 15, 2026 | Jun 15, 2026 | View filing |
| 4 | Jun 15, 2026 | Jun 15, 2026 | View filing |
| 4 | Jun 15, 2026 | Jun 15, 2026 | View filing |
| 4 | Jun 15, 2026 | Jun 15, 2026 | View filing |
| 4 | Jun 15, 2026 | Jun 15, 2026 | View filing |
| 4 | Jun 15, 2026 | Jun 15, 2026 | View filing |
| 8-K | Jun 15, 2026 | Jun 15, 2026 | View filing |
| SD | May 29, 2026 | May 29, 2026 | View filing |
| 8-K | May 20, 2026 | May 20, 2026 | View filing |
| 4 | May 19, 2026 | May 19, 2026 | View filing |
| 4 | May 19, 2026 | May 19, 2026 | View filing |
| 4 | May 19, 2026 | May 19, 2026 | View filing |
| 10-Q | May 13, 2026 | May 13, 2026 | View filing |
| NT 10-Q | May 11, 2026 | May 11, 2026 | View filing |
| SC 13G | Apr 30, 2026 | Apr 30, 2026 | View filing |
| SC 13G | Apr 29, 2026 | Apr 29, 2026 | View filing |
| 8-K | Apr 23, 2026 | Apr 23, 2026 | View filing |
| ARS | Apr 17, 2026 | Apr 17, 2026 | View filing |
| DEFA14A | Apr 17, 2026 | Apr 17, 2026 | View filing |
| DEF 14A | Apr 17, 2026 | Apr 17, 2026 | View filing |
| 4 | Apr 2, 2026 | Apr 2, 2026 | View filing |
| 4 | Apr 2, 2026 | Apr 2, 2026 | View filing |
| 4 | Apr 2, 2026 | Apr 2, 2026 | View filing |
| 8-K | Apr 1, 2026 | Apr 1, 2026 | View filing |
| SC 13G/A | Mar 27, 2026 | Mar 27, 2026 | View filing |
| 4 | Mar 18, 2026 | Mar 18, 2026 | View filing |
About Hasbro, Inc.
Hasbro, Inc., alongside its various subsidiaries, operates as a global leader in the play and entertainment industry. Its Consumer Products segment focuses on the procurement, marketing, and global distribution of toys and games. This division further amplifies its brands by out-licensing trademarks, characters, and intellectual property rights to third parties, enabling the creation and sale of a diverse range of branded consumer goods, such as apparel and toys. Its extensive product catalog encompasses action figures, arts and crafts supplies, fashion dolls and other figurines, playsets, preschool toys, plush items, sports-action blasters and accessories, toy vehicles, and specialty play items, in addition to various traditional games. The company also offers licensed merchandise spanning apparel, publishing, home goods, electronics, and toy products. Through its Wizards of the Coast and Digital Gaming segment, Hasbro cultivates its brands by developing immersive trading card games, role-playing games, and digital gaming experiences, leveraging intellectual property from both Hasbro and Wizards of the Coast. The Entertainment segment is devoted to the conception, acquisition, production, distribution, and commercialization of top-tier entertainment content. This includes feature films, scripted and unscripted television programs, family-friendly shows, digital media, and live performances. Hasbro distributes its offerings through an expansive network, reaching diverse channels including various retailers, distributors, wholesalers, discount and drug stores, mail-order and catalog vendors, department stores, and other traditional brick-and-mortar establishments, as well as a significant presence among e-commerce retailers. Consumers can also acquire products directly through the company's Hasbro PULSE e-commerce website. Established in 1923, Hasbro, Inc. maintains its corporate headquarters in Pawtucket, Rhode Island.
- Sector
- Consumer Cyclical
- Industry
- Leisure
- CEO
- Christian Cocks