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Hasbro, Inc. (HAS)
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HAS Cash Flow Statement

Operating, investing, and financing cash flow analysis

HAS Quarterly Cash Flow Statement (USD)

Quarterly ReportTTM
03/29/2026
12/28/2025
09/28/2025
06/29/2025
03/31/2025
12/31/2024
09/29/2024
06/30/2024
1.093B337.700M403.200M280.600M71.300M138.100M259.800M222.500M187.300M
-221.500M199.500M201.600M233.200M-855.800M98.600M-34.300M223.200M138.500M
155.600M25.900M43.200M48.200M38.300M41.600M62.600M49.400M53.900M
21.100M21.100M0.000.000.000.000.000.000.00
Change in Accounts Receivable
3.744B841.000M1.060B1.125B717.800M656.600M919.800M1.069B789.000M
Change in Inventory
Change in Accounts Payable
Change in Working Capital
-173.000M83.000M5.500M-137.200M-124.300M-64.300M103.000M-52.700M-39.500M
Cash from Investing
-71.700M-22.200M-13.700M-19.700M-16.100M-13.800M-51.300M-48.500M-51.900M
0.000.000.000.000.000.000.00-12.000M0.00
Cash from Financing
Debt Repayment
-7.700M-7.700M0.000.000.000.000.000.000.00
-393.100M-98.500M-98.300M-98.200M-98.100M-97.900M-97.700M-97.600M-97.400M
1.021B315.500M389.500M260.900M55.200M124.300M208.500M174.000M135.400M
Net Change in Cash
236.000M80.500M155.700M74.000M-74.200M-73.900M-1.100M69.300M56.600M

HAS Annual Cash Flow Statement (USD)

Annual Report
12/28/2025
12/31/2024
12/29/2024
12/31/2023
12/31/2022
12/25/2022
12/31/2021
12/26/2021
893.200M847.400M725.600M372.900M817.900M
-322.400M385.600M-1.489B203.500M428.700M
171.300M212.300M659.600M788.100M908.700M
0.000.000.000.000.00
Change in Accounts Receivable
1.060B919.800M77.300M1.029B339.600M1.132B-159.500M1.500B
Change in Inventory
Change in Accounts Payable
Change in Working Capital
-320.300M59.500M-206.400M-877.800M-821.200M
Cash from Investing
-63.300M-87.200M-209.300M-174.200M-132.700M
0.00-12.000M329.600M-146.300M378.500M
Cash from Financing
Debt Repayment
0.000.00-16.800M-125.000M0.00
-392.500M-389.900M-388.000M-385.300M-374.500M
829.900M760.200M516.300M198.700M685.200M
Net Change in Cash
81.600M149.600M32.300M-506.100M-430.476M

Values are displayed in USD. Negative numbers shown in red.

Values are displayed in USD. Negative numbers are shown in red.

About Hasbro, Inc.

Hasbro, Inc., alongside its various subsidiaries, operates as a global leader in the play and entertainment industry. Its Consumer Products segment focuses on the procurement, marketing, and global distribution of toys and games. This division further amplifies its brands by out-licensing trademarks, characters, and intellectual property rights to third parties, enabling the creation and sale of a diverse range of branded consumer goods, such as apparel and toys. Its extensive product catalog encompasses action figures, arts and crafts supplies, fashion dolls and other figurines, playsets, preschool toys, plush items, sports-action blasters and accessories, toy vehicles, and specialty play items, in addition to various traditional games. The company also offers licensed merchandise spanning apparel, publishing, home goods, electronics, and toy products. Through its Wizards of the Coast and Digital Gaming segment, Hasbro cultivates its brands by developing immersive trading card games, role-playing games, and digital gaming experiences, leveraging intellectual property from both Hasbro and Wizards of the Coast. The Entertainment segment is devoted to the conception, acquisition, production, distribution, and commercialization of top-tier entertainment content. This includes feature films, scripted and unscripted television programs, family-friendly shows, digital media, and live performances. Hasbro distributes its offerings through an expansive network, reaching diverse channels including various retailers, distributors, wholesalers, discount and drug stores, mail-order and catalog vendors, department stores, and other traditional brick-and-mortar establishments, as well as a significant presence among e-commerce retailers. Consumers can also acquire products directly through the company's Hasbro PULSE e-commerce website. Established in 1923, Hasbro, Inc. maintains its corporate headquarters in Pawtucket, Rhode Island.

Pawtucket, RI
4,985 employees
Consumer Cyclical / Leisure
Sector
Consumer Cyclical
Industry
Leisure
CEO
Christian Cocks