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Electronic Arts Inc. (EA)
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Electronic Arts Inc. (EA) SEC Filings

Filing links are provided when reliable SEC filing data is available.

Recent Filings

FormFiling DateAcceptedDocument
4May 29, 2026May 29, 2026View filing
4May 22, 2026May 22, 2026View filing
4May 22, 2026May 22, 2026View filing
4May 22, 2026May 22, 2026View filing
4May 22, 2026May 22, 2026View filing
4May 22, 2026May 22, 2026View filing
4May 22, 2026May 22, 2026View filing
4May 21, 2026May 21, 2026View filing
4May 21, 2026May 21, 2026View filing
4May 21, 2026May 21, 2026View filing
4May 21, 2026May 21, 2026View filing
4May 21, 2026May 21, 2026View filing
4May 21, 2026May 21, 2026View filing
4May 20, 2026May 20, 2026View filing
4May 19, 2026May 19, 2026View filing
4May 19, 2026May 19, 2026View filing
4May 19, 2026May 19, 2026View filing
4May 19, 2026May 19, 2026View filing
4May 19, 2026May 19, 2026View filing
4May 19, 2026May 19, 2026View filing
4May 18, 2026May 18, 2026View filing
4May 18, 2026May 18, 2026View filing
4May 18, 2026May 18, 2026View filing
SC 13GMay 15, 2026May 15, 2026View filing
SC 13GMay 12, 2026May 12, 2026View filing
10-KMay 11, 2026May 11, 2026View filing
8-KMay 5, 2026May 5, 2026View filing
4May 4, 2026May 4, 2026View filing
4May 4, 2026May 4, 2026View filing
SC 13GApr 29, 2026Apr 29, 2026View filing

About Electronic Arts Inc.

Electronic Arts Inc., established in 1982 and based in Redwood City, California, is a global leader in the creation, promotion, publication, and distribution of interactive entertainment. The company delivers a wide array of games, content, and services for various platforms, including gaming consoles, personal computers, smartphones, and tablets across the globe. EA develops and releases titles spanning popular genres such as sports, racing, first-person shooters, action, role-playing, and simulation. Its prominent proprietary franchises include Battlefield, The Sims, Apex Legends, and Need for Speed, alongside celebrated licensed properties like FIFA, Madden NFL, UFC, and Star Wars. Furthermore, Electronic Arts grants licenses for its games to external partners for distribution and hosting. The company reaches its customers through diverse channels, encompassing digital storefronts, traditional retail outlets, direct sales to major retailers and specialty shops, and various distribution agreements.

Redwood City, CA
13,700 employees
Communication Services / Electronic Gaming & Multimedia
Sector
Communication Services
Industry
Electronic Gaming & Multimedia
CEO
Andrew Wilson