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Electronic Arts Inc. (EA)
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Electronic Arts Inc. (EA) Property, Plant & Equipment

The pp&e for Electronic Arts Inc. (EA) is $613.00 Million with a year-over-year change of +4.61%. Property, Plant & Equipment (PP&E) represents the long-term tangible assets used in operations, including land, buildings, machinery, and equipment, shown net of accumulated depreciation.

EA PP&E Chart

EA PP&E
$613.00M+56.38% 20Y
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Current PP&E

$613.00M

$613.00 Million

Year-over-Year Change

+4.61%

vs. $586.00M prior year

Historical Data

30

Years of data available

Annual PP&E History

YearPP&EYoY Change% Change
2026$613.00M+$27.00M+4.61%
2025$586.00M+$8.00M+1.38%
2024$578.00M+$29.00M+5.28%
2023$549.00M$-1.00M-0.18%
2022$550.00M+$59.00M+12.02%
2021$491.00M+$42.00M+9.35%
2020$449.00M+$1.00M+0.22%
2019$448.00M$-5.00M-1.10%
2018$453.00M+$19.00M+4.38%
2017$434.00M$-5.00M-1.14%
2016$439.00M$-20.00M-4.36%
2015$459.00M$-51.00M-10.00%
2014$510.00M$-38.00M-6.93%
2013$548.00M$-20.00M-3.52%
2012$568.00M+$55.00M+10.72%
2011$513.00M$-24.00M-4.47%
2010$537.00M+$183.00M+51.69%
2009$354.00M$-42.00M-10.61%
2008$396.00M$-88.00M-18.18%
2007$484.00M+$92.00M+23.47%
2006$392.00M+$39.00M+11.05%
2005$353.00M+$54.93M+18.43%
2004$298.07M+$35.82M+13.66%
2003$262.25M$-46.58M-15.08%
2002$308.83M$-28.37M-8.41%
2001$337.20M+$51.73M+18.12%
2000$285.47M+$104.17M+57.46%
1999$181.30M+$76.20M+72.50%
1998$105.10M+$20.00M+23.50%
1997$85.10M
Data as of Wednesday, June 17, 2026

About Electronic Arts Inc.

Electronic Arts Inc., established in 1982 and based in Redwood City, California, is a global leader in the creation, promotion, publication, and distribution of interactive entertainment. The company delivers a wide array of games, content, and services for various platforms, including gaming consoles, personal computers, smartphones, and tablets across the globe. EA develops and releases titles spanning popular genres such as sports, racing, first-person shooters, action, role-playing, and simulation. Its prominent proprietary franchises include Battlefield, The Sims, Apex Legends, and Need for Speed, alongside celebrated licensed properties like FIFA, Madden NFL, UFC, and Star Wars. Furthermore, Electronic Arts grants licenses for its games to external partners for distribution and hosting. The company reaches its customers through diverse channels, encompassing digital storefronts, traditional retail outlets, direct sales to major retailers and specialty shops, and various distribution agreements.

Redwood City, CA
13,700 employees
Communication Services / Electronic Gaming & Multimedia
Sector
Communication Services
Industry
Electronic Gaming & Multimedia
CEO
Andrew Wilson